How long to beat battlefront 2
The space battle sequences, for example, are taken straight from the Starfighter Assault multiplayer mode. The story is better than most, there are plenty of cutscenes and character moments, and the combat is varied enough to keep players engaged the whole way through. But the Star Wars Battlefront 2 campaign is shorter than the average shooter campaign and its content does borrow from the multiplayer.
Those that were looking for a decent Star Wars story to keep them occupied until The Last Jedi releases, though, should find a lot to like about Battlefront 2.
However, the multiplayer side of things is a bit of a mess right now. Sony looks back at PlayStation 5's remarkable first year and releases the list of top-played PS5 games based on gameplay hours. An owner of every console since Atari, Anthony is willing to try any video game, good or bad, but prefers the ones that involve a deep and involving story.
With the Ocarina of Time gladly sitting as his favorite game of all time, Anthony is a sucker for any game that has players wielding a fabled sword, but can still appreciate everything from a solid sports title to a game with a deep multiplayer experience. By eventually combining his love of video games with his skills in film, Anthony hopes to make Game Rant a fun place to explore all facets of pop culture.
I can't believe I'm saying this in the year , but I think this game needs more cutscenes. In a post on the making of Battlefront 2 from yesterday , Lucasfilm Story Group's Steve Blank said this about the game's writing team: "They said, 'Hey, we are really interested in a Imperial point of view in general, but one of the times we find really fascinating is the time period spanning between Return of the Jedi through The Force Awakens.
We have seen some novels, not a lot of details outside of that. There are these major events, like the destruction of the Death Star II—what would that have looked like from an Imperial point of view?
And so, we want to figure out with you guys, can we tell a story there? The thing is, though, you only really get the Empire's perspective for the prologue and first four missions of Battlefront 2. For the remaining eight, Iden Versio and her comrade, Del, basically join the Rebellion, and most of the tension is removed from the story. In the opening, you get the sense that Iden and company believe in the sense of order that the Empire brings—but their perspective isn't explored with much greater depth than that.
When they turn against the Empire, as the Empire turns on its own people, they make the snap decision to change sides with very little ambiguity. I feel like I'd have bought into it if I'd spent more time with Inferno Squadron first, getting to know the characters, and saw their viewpoints gradually diverge. Instead, everything happens too fast. The biggest twist happens too early, and the campaign isn't long enough to convey a real sense of journey. You're not really getting the Empire's point of view, then, so much as some Rebels who are a bit regretful about their past deeds.
And I don't think that's how the campaign was originally pitched. Why do they believe what they believe? Why do they feel the Empire is the right place to be? We wanted to explore what that meant to an individual who was truly committed and raised in the Empire, and absolutely fully believes in that.
To her, and to the Empire, she is a hero. I don't think the game tells that story. Considering she switches sides less than halfway into the story with no intention of turning back, that's not the case either. Perhaps they changed course, or maybe they just didn't want to give too much away, which I'd understand. Either way, though, I think the game offers the safest possible version of the Empire's point of view.
I came out of Battlefront 2's campaign not wanting to jump into the multiplayer, then, but to see these characters' stories develop further. There's a new mission with Iden coming up very soon , which is a nice downloadable extra, but I'd rather play a longer campaign that realises the full potential of the premise.
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