Why is daggerfall rated m
From what I've seen for "mature sexual themes," if you go barging into rooms in inns you'll find women undressing or undressed, but the graphics are so terrible it hardly means anything. There may be a bit of innuendo in dialogie. User Info: Jormungandr You're too late.
I gave the job to some spellsword. Welcome to America. Thanks for the info, and I'm sorry if I offended anyone. User Info: HipsterDude Not to start a flamewar or anything, especially since the question was answered, but some people enjoy a challenging fight not necessarily the killing , and dislike blatant moral depravity.
Again, I don't want to pick a fight, I just wanted to clear things up with those who choose a less conservative road. User Info: TheCaveRat. User Info: dark lancer. The nudity is kind of pointless. You could walk around completely naked and no one would notice. Not changing this signature until I come up with a new one. HipsterDude and CaveRat are missing the point. There's nothing wrong with wanting to avoid the mature sexual themes. The part that is disturbing is his desire to kill the people in the game specifically because of their part in said themes.
He wants to butcher them, in Hipster words, for their "blatant moral depravity. Besides, most of the naked people in the game are found in the religious temples, so clearly the people of Tamriel don't find it amoral. More topics from this board How to change back from werewolf? Is there any substantial addition nudity makes to Skyrim outside of fan-service? Anyway since someone can mod the game to have nudity,and since these kind of mods are coming out very early I don't think there is a problem.
At least for computer gamers. But generally game makers doesn't include nudity at their games. At least I don't know myself any game that it shipped with nvde characters other than the Duke Nukem games.
But sure,if Duke can have it,why TES not? Yes some lands like Japan have very liberal censoring but China has strict one some other are far worse. As in dont listen to wackjobs. I was stating an opinion based on another post about the general thinking around nudity these days. They shouldn't make a "six simulator" as that feels a little out of places.
I don't see any problem with having nudity in the game if they put it in in a realistic way. Like taking away underwear's and instead have most of the people being dressed most of the time. But maybe if they make brothels, the girls or boys there would be nvde. Who knows, I wont mind if the vanilla game contains nudity. I'm going to download a nudity mod first thing I do anyway Most if not all retailers do not sell advlt-Only titles.
I believe that if Daggerfall had been released today with the same nudity features Your character's protrait, some fully naked monsters and nudity paintings , it would have been rated advlt-Only. A good example is The Witcher.
The retail release did not contain the original nudity because it would have been rated AO. But, later, they released the original version available only by buying it online and downloading it. It takes two real world weeks to walk form one side of the map to the other. That is pretty damn big. With multiple way to go through the main story, Daggerfall was truly built around the players wishes.
As a roleplaying game, this was when PC gaming was at its greatest, with Daggerfall as a flagship game for this genre. Class creation and role playing as a character is amazing in the game.
In my opinion, in comparison to modern games, the combat is pretty bad. But This is one of the most influential and amazing games of all time. I just love the massive landscape keeping in mind a 96 game.. Simply amazing, i replayed this game at elast 2 times, spend a lot of hours on it … Expand. This game was my favourite game of all time until Elder Scrolls V: Skyrim came out and replaced it as my favourite. This game was a very ambitious attempt to create a massive interactive realistic RPG world where your actions would have consequences in the game.
How you chose to talk to someone would change how they respond to you. Talk rude to a noble person they would not like you, talk noble to a rogue like character they wouldn't like you either, get it right and they would like you.
If you went around murdering every innocent NPC you came across then the assassin's guild would try to recruit you. Pick pocket a lot of people then the thieves guild would try to recruit you, etc. You had to be careful what you did. Also, if you murdered a lot of people in a town you could be arrested or if the town really didn't like you the guards would just try to kill you as soon as they saw you.
If you got bit by a werewolf or a vampire you might turn into one permanently. The dungeons were so huge that you could get lost in them for days. The direction your rolled your computer mouse determined how you slashed your sword against your enemy. The questing in the game was pretty much free form, you talked to people in towns and they asked you to do stuff for them.
This was the days before MMOs and there lame go here and pick 10 flowers kinds of quests lol. You got better at the skills you used. If you swam a lot you became a good swimmer. If you used a sword a lot you became an expert at using a sword, etc. You could create your own spells and enchantments. When creating a character you could 1 pick a class, 2 answer a bunch of questions and have the game pick the class that matched your personality best or 3 create a completely custom character where you choose all of the stats and abilities yourself.
This game is ridiculously fun and immersive except for ONE big flaw: the dungeons are HUGE and there's no in-game guidance to help you explore This game is ridiculously fun and immersive except for ONE big flaw: the dungeons are HUGE and there's no in-game guidance to help you explore them. If they were a bit smaller, or had less arbitrary paths that led to nothing, or had some help that pointed you toward your objective, then this game is easily a It's just a drag when you want to do a small side-quest that involves going into a dungeon, and it ends up taking an hour because there are so many pathways and you have to wander aimlessly until you find what you're looking for.
Daggerfall is maybe the most groundbreaking RPG release ever.
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