Where is keldorns house
I was really unhappy with telling him to do the tribunal route, but thought it was the right way to go, being as how he's Lawful Good and paladin and all He doesn't leave the party after the tribunal, does he?! I'll try that chat with the guard, thanks. All times are GMT The time now is PM. Ironworks Gaming Forum - Top. Keldorn's Family quest. User Name. Remember Me? Mark Forums Read. Page 1 of 2. Thread Tools.
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User Info: Jhud Conceit, n. Self-respect in one whom we dislike. User Info: crowman. If you don't tell him to wait right where you left him, then he returns to the Radiant Heart building in the Temple District.
Exit from the Underdark. Back to Athkatla. Three New Areas. The Limited Wish Adventure. Thieving Money Charts. Dual Wield Analysis. Trainers and Editors. RSS Feed Widget. Almost literally! And like most gnomes he is very eccentric, and loves to ramble on with stories that never get to the points.
He wants to steal Boo from Minsc, and if he ever succeeded, one would imagine he wouldn't live long after that. Found at: Government District near the Government offices Event: 15 days after joining, Jan is summoned back home. This event is covered below. He keeps improving his thief skills, but gains levels slower. Plus he can make his own ammunition for his crossbow.
She journeyed with you in your earlier adventures. Start with a great Dexterity and Wisdom and you have a great character. Give her the Gauntlets of Ogre Strength or a similar Strength enhancing item and she moves up to an A grade. Also, the Girdle of Fortitude can be used to improve her lowly constitution for 8 hours a day. Jan will try to sell you some of his patented "Bruiser Mates" crossbow ammo when Trax arrives from the government to shut down the poor working gnome.
Trax and Jan talk a bit, then Trax asks you what Jan was talking with you about. The easiest way to answer this is to say "the weather", at which point you can get Jan to join up with you. You can also turn in Jan for a small reward gp , and then Jan is thrown in the prison. You can get Jan out for gold on an interesting side note, you can borrow of that from the Prison Keeper. If you bust Jan out of jail you get 11, exp. If you ever pay back that gold you get experience.
Agree to help him with his troubles and then high-tail it back to the Slums and to his house. His lost love, Lissa has returned with her daughter, who is now deathly ill. Jan tells you to talk to his Uncle in the basement. Talk with the uncle to learn that you need to talk to the Hidden. Go to the government district, and talk with Lady Jysstev about what you need.
She tells you that the Hidden will meet with you despite you not being an "Enlightened One" in the sewer beneath the Copper Coronet. Enter the Copper Coronet, go into the back rooms, and find your way down into the sewers see the above Quests. You will find the Hidden on the southern end of the little sewer river. Talk to him, but keep things no-nonsense and simple. He doesn't like to talk to you You can ask about him, but that won't get you anywhere.
He agrees to help the girl if you take care of his enemies for him. To locate his enemies you need to talk to the proprietor of the Sea's Bounty Inn in the Docks district. Talk to him and pass the secret word on to learn that the two you seek are on the second floor of the Five Flagons Inn in the Bridge District.
You will find the two Gith in the second room on the right in the second floor of the Five Flagons. They will realize that you are there to harm them and attack immediately. They have both magic and melee attacks, which make them annoying to deal with. Once they are dead, return to the Hidden and talk to him.
Return to Jan and the girl will be healed. The plot continues downstairs 15, exp.
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